Schering, Sandra; Pelikan, Constantin:
Ninja Ride - Supporting movement through a rhythm oriented Exergame
In: Mensch & Computer 2012 : 12. fachübergreifende Konferenz für interaktive und kooperative Medien / Reiterer, Harald; Deussen, Oliver (Hrsg.). - München: Oldenbourg, 2012, S. 429 - 432
Buchaufsatz/Kapitel in Sammelwerk2012Informatik
Fakultät für Ingenieurwissenschaften
Titel:
Ninja Ride - Supporting movement through a rhythm oriented Exergame
Autor(in):
Schering, Sandra; Pelikan, Constantin
Erscheinungsjahr
2012
WWW URL
Erschienen in:
Titel:
Mensch & Computer 2012 : 12. fachübergreifende Konferenz für interaktive und kooperative Medien
Herausgeber(in):
Reiterer, Harald; Deussen, Oliver
Erscheinungsort
München
Verlag
Oldenbourg
Erscheinungsjahr
2012
in:
S. 429 - 432
ISBN:
ISBN:

Abstract:

In this paper we present the music and rhythm oriented Exergame Ninja Ride in which the player has to assume the role of a bicycling, newspaper delivering ninja. The game aims to increase training motivation of children by integrating training aspects with motion gaming and music synchronicity in both gameplay and movement. Bicycling movements on an ergometer and arm gestures in the real world are detected with the Blobo Ball peripheral. User-generated content, based on self supplied music, can be integrated to increase replayability and to allow using preferred music in training.